Building SketchRun: GPU-Accelerated Sketch-to-Code with Fine-tuned Gemma on Cloud Run
🗜️Compression Algorithms
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Notes from "Tor: From the Dark Web to the Future of Privacy"
evanhahn.com·21h
💾Cache Systems
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Show HN: SKRL is a language for expressing keyboard remaps and shortcuts
0️⃣Bitwise Operations
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Using the probabilistic method to bound the performance of toy transformers by Alex Gibson
greaterwrong.com·1d
⚙algorithms
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Deepities and Deepifuls
⚙algorithms
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The Cat's Out of the Bag: A 'Meow Attack' Data Corruption Campaign Simulation via MAD-CAT
trustwave.com·1d
💾Cache Systems
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Fil-C
💾Cache Systems
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Bit counting and geometric series
veitner.bearblog.dev·2d
0️⃣Bitwise Operations
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Facade Pattern — Catalog of Enterprise Application Architecture Patterns 🏢
💾Cache Systems
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Pool allocator in C++23 for simulations / game engines - faster than std::pmr
💾Cache Systems
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Non-recursively deleting a binary tree in constant space: Synthesizing the parent pointer
🚀space
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Computation as a Game
arxiv.org·4d
⚙algorithms
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Building Efficient Stream Processing Pipelines with Backpressure Control in Golang
💾Cache Systems
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From DataWareHouses to BigData Systems: What and Why - Questions that nobody asks, but you should!
💾Cache Systems
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