Bad Bee-Hiviour - A Framework for a Honeybee Game
tbr.bearblog.dev·11h
🕹Game development
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Xyte Launches First AI Teammate to Transform Device Support
prnewswire.com·13h
🕹Game development
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Monitoring Poor Chatbot Experiences
🕹Game development
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The 4 Ways AI Code Is Breaking Your Repo (And How To Fix It)
thenewstack.io·13h
🕹Game development
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The truth about superintelligent models: humanity has less life left than you
🕹Game development
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Learning From the Past: What Automation Mistakes Can Teach Us About AI
devops.com·1d
⚙Engineering
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Customers Now Use AI and Google to Decide What to Buy. Here's How to Win Leads on Both.
entrepreneur.com·12h
🕹Game development
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Beyond Detection: Exploring Evidence-based Multi-Agent Debate for Misinformation Intervention and Persuasion
arxiv.org·1d
🕹Game development
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Designing Data-Intensive Applications — Chapter 2: Data Models and Query Languages
⚙Engineering
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Algorithmic Bias Mitigation via Federated Meta-Learning & Causal Intervention Scoring
🕹Game development
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Automated Molecular Property Prediction via Graph Transformer Hypernetworks and Bayesian Calibration
⚙Engineering
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Minimizing Loss ≠ Maximizing Intelligence
lesswrong.com·5d
🕹Game development
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A Practical Guide to Building AI Agents with Java and Spring AI - Part 2 - Add Memory
🕹Game development
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Confidence-Guided Stepwise Model Routing for Cost-Efficient Reasoning
arxiv.org·1d
⚙Engineering
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Persuading Stable Matching
arxiv.org·2d
🕹Game development
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