Synit: Reactivity and object capabilities in the system layer of an OS
🕹Game development
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TBHubbard: tight-binding and extended Hubbard model dataset for metal-organic frameworks
nature.com·1d
⚙Engineering
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Understanding MCP: The Model Context Protocol Explained
sambanova.ai·15h
⚙Engineering
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Biometric Key Derivation for Decentralized Identity Using Fuzzy Extractors
🕹Game development
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HeavenX Devlog 0010
thestrangest.itch.io·1d
🕹Game development
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Introducing GPT-5.1 for developers
🕹Game development
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Self-interpretability: LLMs can describe complex internal processes that drive their decisions by Adam Morris
greaterwrong.com·9h
🕹Game development
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Agentic AI: Nine Essential Questions
sloanreview.mit.edu·1d
⚙Engineering
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Built a self-hosted collaboration thing that runs on a Pi Zero - no databases, everything's ephemeral
🕹Game development
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Why AI code fails differently: What I learned talking to 200 engineering teams
⚙Engineering
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Keynote: Cloud Native Back to the Future: The Road Ahead - Jeremy Rickard & Alex Chircop
youtube.com·5h
🕹Game development
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Difference Vector Equalization for Robust Fine-tuning of Vision-Language Models
arxiv.org·4h
🕹Game development
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Scale AI Open Sourced Agentex
🕹Game development
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When is a System Discoverable from Data? Discovery Requires Chaos
arxiv.org·1d
⚙Engineering
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Introducing agent-to-agent protocol support in Amazon Bedrock AgentCore Runtime
aws.amazon.com·2d
🕹Game development
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Interaction Dynamics as a Reward Signal for LLMs
arxiv.org·2d
🕹Game development
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