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🧩 Entity Component System
ECS Architecture, Game Entities, Data-Driven Design, Composition
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Author Correction: Random access and semantic search in DNA data storage
enabled
by
Cas9
and machine-guided design
nature.com
·
12h
âš™
Engineering
James
Eichbaum
, Founder,
Elusive
Data
forensicfocus.com
·
7h
🕹
Game development
Geospatial
System Design
Patterns
systemdr.substack.com
·
1d
·
Discuss:
Substack
🕹
Game development
Heterogeneous
Processing: A Strategy for
Augmenting
Moore's Law (2006)
linuxjournal.com
·
1d
·
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Hacker News
âš™
Engineering
Learning by
hand
is better than learning by AI
blog.engora.com
·
5h
·
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Hacker News
🕹
Game development
What Does The
Sonatype
2026 State of the Software Supply
Chain
Report Reveal?
i-programmer.info
·
5h
·
Discuss:
r/devops
,
r/programming
🕹
Game development
Roadmap
2026 (2026-02-04)
webpack.js.org
·
4h
·
Discuss:
r/javascript
,
r/programming
âš™
Engineering
Merging
the "This Is" Community into "
Playful
Programming"
playfulprogramming.com
·
11h
🕹
Game development
🎲 Making
niche
solutions
is the point
ntietz.com
·
14h
âš™
Engineering
A
practical
guide to information
architecture
(2nd edition)
maadmob.com.au
·
1d
âš™
Engineering
How
Institutions
Forget
How to Move
seeingthesystem.com
·
6h
·
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Hacker News
,
r/longform
🕹
Game development
Real world
scenario
of
refactoring
legacy code to strategy & chain of responsibility patterns
dev.to
·
6h
·
Discuss:
DEV
🕹
Game development
CrewAI
vs LangGraph vs
AutoGen
: Choosing the Right Multi-Agent AI Framework
datacamp.com
·
1d
🕹
Game development
Measuring
maturity
in AI
mattdavey.co.uk
·
10h
🕹
Game development
Building
Reliable
AI Applications: A
Validation
Strategy
dev.to
·
1d
·
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DEV
âš™
Engineering
On AI:
Environmental
Impact
jmoiron.net
·
14h
âš™
Engineering
Evaluating and Enhancing the
Vulnerability
Reasoning
Capabilities
of Large Language Models
arxiv.org
·
19h
âš™
Engineering
Code only says what it does
brooker.co.za
·
1d
·
Discuss:
Hacker News
âš™
Engineering
Trying out
Coder
(
attempting
to rebuild Ramp's background agents setup in a weekend, part 2)
eliot.blog
·
1d
·
Discuss:
Hacker News
🕹
Game development
Canzona
: A Unified, Asynchronous, and Load-Balanced Framework for Distributed Matrix-based
Optimizers
arxiv.org
·
19h
âš™
Engineering
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