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Game Development General
forum.agoraroad.com
·
2d
🕹
Gamedev
Fyrox
Game Engine 1.0 Release
Candidate
2
fyrox.rs
·
1h
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Gamedev
Introduction to
Abject-Oriented
Programming (2007)
typicalprogrammer.com
·
3h
·
Discuss:
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💻
Programming
Why I
Chose
libGDX
Over Unity for My First 2D Game
dev.to
·
1d
·
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DEV
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MiquelNasarre/chaotic
: Chaotic ― 3D renderer for your crazy math projects in C++. Minimal bloat, minimal complexity,
maximal
fun!
github.com
·
39m
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What should I program?
jamesmcm.github.io
·
9h
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Programming
DEVLOG - Unreliable
Narration
& Second Person Perspective,
Crosspost
!!!
just-write-studios.itch.io
·
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Rusthaven
Announced
bluesnews.com
·
22h
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Rust
Four
Godot
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tricks
blog.lokkij.com
·
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Rust
Puzzle
Potential
jhyde.itch.io
·
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Graphics
Programming
Conference
graphicsprogrammingconference.com
·
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The Left
Arms
in the
Pit
anthropology.net
·
3h
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Rust
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Tip of the Week #234: Pass by Value, by
Pointer
, or by
Reference
?
abseil.io
·
19h
💻
Programming
First
devlog
totovel.itch.io
·
12h
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Dev
Snippets
& Keyboard
Shotcuts
cassey.dev
·
17h
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The Next Big Language (2007) by
Steve
Yegge
steve-yegge.blogspot.com
·
10h
·
Discuss:
Hacker News
💻
Programming
Toggling
Between Let and Let*
irreal.org
·
2h
💻
Programming
I Stopped
Labeling
Myself
Too Early in Game Development
dev.to
·
2d
·
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DEV
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Command
and Control
halfworkshq.itch.io
·
4h
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SNESdev
• Re: [
SMW
Hacking] Building a Point‑and‑Click Engine on the SNES Using Sequential Blocks
forums.nesdev.org
·
10h
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