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Correction: eIF4E S209 phosphorylation licenses myc- and stress-driven oncogenesis
elifesciences.org·2d
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November 14, 2025 CN strike
fastfrwrd.info·20h
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How would you approach an open world 3D terrain and the LOD system for it?
d3kjluh73b9h9o.cloudfront.net·15h·
Discuss: r/godot
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Flare-On 12: NTFSM - Solving a Finite State Machine with Binary Ninja
jhalon.github.io·3d
💻Programming
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Update on free Nintendo Switch / Switch 2 port of Godot Engine from RAWRLAB Games
rawrlab.com·1d·
Discuss: r/godot
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[R] Generative Flows on Weight Space for Covariate Shift Detection (AAAI 2026 Workshop)
reddit.com·23h·
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original ↗
danq.me·3d·
Discuss: Hacker News
💻Programming
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Investigating the Great AI Productivity Divide: Why Are Some Developers 5x Faster?
docker.com·1d
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Your weekly reading from Web Directions
webdirections.org·2d
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Saving Game Data in Unity — Part 3: ScriptableObjects
dev.to·3d·
Discuss: DEV
🕹Gamedev
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The Rot That Is “AI” Keeps Spreading Into Things I Love
broken-words.com·2d
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Open-source RAG/LLM evaluation framework; I’m part of the team and would love feedback
github.com·1d·
Discuss: r/LocalLLaMA
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#1 Frontend Code Quality: Making Your Code Shine with TypeScript, ESLint, Prettier, and Strict Mode
dev.to·2d·
Discuss: DEV
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Conquering Complexity: Massively Parallel Game Solving
dev.to·7h·
Discuss: DEV
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Async/Await is finally back in Zig
dev.to·3d·
Discuss: DEV
🕹Gamedev
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Your AI Agent Will Betray You. (And It's Your Platform's Fault)
dev.to·1d·
Discuss: DEV
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Notre Dame vs. Pitt: Irish strengthen Playoff case in style, and more takeaways
nytimes.com·3h
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Async JS Explained Using Swiggy, Zomato & Food Orders 😋🍴
dev.to·1h·
Discuss: DEV
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Alpha Demo Release 1
riegelsoft.itch.io·6h
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Finishing a game is way harder than starting one...
store.steampowered.com·2d·
Discuss: r/gamedev
🕹Gamedev
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