I just released ed25519-wasm, a small Rust crate for Ed25519 signatures in WebAssembly. The static library can also be directly linked in applications w... Read more ›
Open-source web crawler in Rust. Contribute to AICrox2025/SuperCrawl development by creating an account on GitHub. Read more ›
Do you think the new WASI 0.3 stuff will help? I hope so. I'm always super impressed when I see an awesome WASM + WebGPU implementation that doesn't spin up my laptop fan.For canvas/WASM-style apps, I actually think explicit agent-facing APIs become even more important. If the UI is mostly pixels, an agent has less useful DOM/accessibility structure to infer from. WebMCP gives the app a way to expose semantic actions like “create shape”, “select layer”, “export”, “run simulation”, etc. regard... Read more ›
In May 2026, the Bun team did something the software industry has been whispering about for years: they rewrote their entire runtime from Zig to Rust. Not over the course of a year with a dedicated team. In six days. Using AI agents. At nearly a million lines of code, Read more ›
You'd think that given the same bytes of input you'd get the same bytes of output. lol. lmao. No, you don't. It's complicated. Read more ›
I’m learning Rust seriously, and I’m considering rebuilding an existing Express backend with Axum + Tokio — not for performance, but for… Read more ›
I started as a Java developer, but for some time now, I have broadened my horizons. Recently, I thought about how early languages were dedicated to a single target and platform, and now they are broadening their focus. In this post, I want to write down my thoughts in the hope that it may be useful to others, probably to my future self. Definitions You may have been wondering about the title terms. Read more ›
In the agentic web era, LLM-based agents increasingly invoke web services as tools, yet most interfaces remain \emph{static endpoints} that poorly express long-horizon workflows with loops, conditionals, joins, and retries. We present ToolPro, which represents an agent's tool intent as an \emph{executable tool program} that compactly encodes multi-step service interactions with explicit effect types. ToolPro combines constraint-guided program ... Read more ›
Resonate is a durable execution engine. Read more ›
Infrastructure spend had been growing faster than traffic for three consecutive quarters. Read more ›
In the previous post we walked through WasmForge, our Go-to-WebAssembly loader that takes existing signatured Go tools and ships them as opsec-safe binaries. This approach doesn’t just apply to Go, however, as there are many languages that can compile to WebAssembly. Another language of interest to us, especially regarding legacy tools which have been over-signatured, […] The post appeared first on <a href=" Read more ›
Greetings, Ladies and Gentlemen! In one of our previous publications entitled “The Tokio Runtime For Rust: Part I, WebSocket.”, Read more ›
A week after going public, the Topaz compiler repository is private again. A reflection on subtraction, open-source burdens, and choosing an open surface with a closed core. Read more ›
Traefik WASM WAF with signed artifacts, SBOMs, benchmark evidence, and monitor-first Kubernetes rollout. Read more ›
The opening post of a Low-Level Systems Design in Rust series, arguing that the biggest performance win is structural: replace a shared multi-producer cursor that serializes cores through cache-coherence traffic with one private single-writer SPSC ring per producer, converting quadratic writer contention into a cheap O(N) consumer sweep. Read more ›
Compile Clojure and YAMLScript to Go, native binaries, Wasm and more Read more ›
Unity 6.5 has just been released. This release marks a major milestone, the official deprecation of the Built-In Render Pipeline (learn more about the future of Unity Pipelines here). Of course, that’s not the only thing in the release: Key Links Unity Homepage What’s New in Unity 6.5 Unity 6.5 The post appeared first on <a href=" Read more ›