The Sega Master System
bumbershootsoft.wordpress.com·1d·
Discuss: Hacker News
SIMD
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Optimizing Datalog for the GPU
dl.acm.org·4d·
Discuss: Lobsters
SIMD
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The (near) Future of AI in Math
blog.georgeshakan.com·3h
SIMD
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Thoughts on "Static Retrival Revisited"
curiouscoding.nl·5d
performance optimization
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Last Week in AI #326 - Qualcomm AI Chips, MiniMax M2, Kimi K2 Thinking
lastweekin.ai·1h
SIMD
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Day 28: Python Bubble Sort, Implement a Simple Sorting Algorithm with Nested Loops
dev.to·1d·
Discuss: DEV
💹trading systems
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💡 How to Write Better Code
dev.to·1d·
Discuss: DEV
systems programming
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Caching Strategy for RESTFUL API
dev.to·1h·
Discuss: DEV
performance optimization
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Pool allocator in C++23 for simulations / game engines - faster than std::pmr
github.com·3d·
Discuss: r/programming
SIMD
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Beyond the Medallion: Rethinking Data Architecture
blog.matterbeam.com·3d·
Discuss: Hacker News
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Thoughts on Architecting LARGE software projects, the Front End perspective
adropincalm.com·5h
systems programming
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Rust-SFSM 1.0.0
reddit.com·22h·
Discuss: r/rust
systems programming
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Detecting Logo Similarity: Combining AI Embeddings with Fourier Descriptors
dev.to·3h·
Discuss: DEV
performance optimization
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httpcache Library Update: v1.2.0 to v1.3.0
reddit.com·11h·
Discuss: r/golang
systems programming
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TigerFans: Building a High-Performance Ticketing System with TigerBeetle
renerocks.ai·1d·
Discuss: Hacker News
performance optimization
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Swapped free form placement to a grid system in our God-Game RTS
reddit.com·4h·
Discuss: r/godot
systems programming
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Imaginarium: Vision-guided High-Quality 3D Scene Layout Generation
paperium.net·12h·
Discuss: DEV
SIMD
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Smart Chips, Steady Power: Boosting AI Performance with Voltage Drop Prediction
dev.to·11h·
Discuss: DEV
SIMD
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Consistent Hashing: The Unseen Engine
dev.to·2d·
Discuss: DEV
SIMD
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