Dev Log: The "Front Door" is Open
mojackal.itch.io·23h
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Just a heads up: this is a progress update, not a live release. I’m still working on these features, but here is a look at what I’ve been working on behind the scenes.

It’s been a heavy week of building. I’ve moved past just focusing on mechanics and started laying down the actual "experience" of the game—the stuff that makes it feel like a cohesive project rather than a collection of systems.

The Highlights:

  • The Main Menu & Intro: I finally got the main menu live and hooked up the intro cutscene. It’s a huge shift to actually "start" the game properly instead of just booting into the game directly.
  • **Narrative Depth: **Up until now, the game has been almost entirely mechanics-driven. I’m finally changing that. I’ve started integrating a narrative that unfold…

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