Game Theory

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STON'R Converges to First-Order Nash~Equilibria of Multiplayer Games

 🌳Decision-Time Planning  Content type: Academic
arxiv.org·

Should Demand Models Incorporate Competitor Prices? Oblivious Learning and Algorithmic Collusion

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Entanglement in the Quantum Volunteer's Dilemma

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Regret Minimization with Adaptive Opponents in Repeated Games

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Duality for Optimal Multi-Item, Multi-Bidder Auction Design: Revenue Certificates through Deep Learning

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Exploring cooperation mechanisms via reinforcement learning in network common-pool resource games

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

STEPS: Semantic-Contract-Guided Scheduling for LLM-Assisted Natural-Language-Driven Edge AI Services

 💬LLMs  Content type: Academic
arxiv.org·

No, Cake Cutting Really is a Piece of Cake

 📐Formal Languages  Content type: Academic
arxiv.org·

A Measure-Consistent Operator Learning Method for Infinite-Dimensional Master Equations

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Learning to Strategically Acquire Resources in Competition

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Post-AGI Economies: Superposition and the Second Fundamental Theorem of Welfare Economics

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Aumann-SHAP: The Geometry of Counterfactual Interaction Explanations in Machine Learning

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

A Note on the Strategic Confinement Problem

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Evidence Markets

 📊Prediction Markets  Content type: Academic
arxiv.org·

Generalized binary utility functions and fair allocations

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

N-Player Binary Games with Unidirectional Dependencies: Cycle Robustness and Induced Indifference

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Efficiently Restructuring Sovereign Debt via Arctic Auctions with Convex Costs

 🌳Decision-Time Planning  Content type: Academic
arxiv.org·

HMAF: A Hierarchical Multi-Slot GD-RTB Allocation Framework

 🌳Decision-Time Planning  Content type: Academic
arxiv.org·

DNQ: Deep Nash Q-Network for Partially Observable n-Player Games

 🃏Imperfect Information Games  Content type: Academic
arxiv.org·

Adverse Effects of V2V Adoption on Road Safety

 🧪Agent Evaluation  Content type: Academic
arxiv.org·

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