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♟️ Alpha-Beta Pruning
Minimax, Game Trees, Search Optimization, Chess Engines
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Wazir
Drop: a
tournament
winning board game AI engine
github.com
·
3h
·
Discuss:
Hacker News
🎯
Bitboards
An Improved
FPT
Algorithm for Computing the
Interleaving
Distance between Merge Trees via Path-Preserving Maps
arxiv.org
·
1d
🌲
B-Trees
Token
Pruning
and Prompt
Compression
in Modern AI
dev.to
·
52m
·
Discuss:
DEV
💬
Natural Language Processing
Computing
stable
limit
cycles
of learning in games
arxiv.org
·
1d
♟
Chess Programming
Power of Agent
assisted
coding and learning to
achieve
goals faster and cheaper
osm2pgsql.org
·
8h
·
Discuss:
DEV
🎯
Bitboards
Python
Mutable
References
with Caching
soumyadghosh.github.io
·
4h
🔄
Tokio
Show HN:
Tilth
v0.3 – 17% cheaper AI code
navigation
(279 runs, 3 Claude models)
news.ycombinator.com
·
4h
·
Discuss:
Hacker News
🔄
Tokio
Tiny
Recursion
Models (
TRM
): How Tiny Networks With
Recursion
Beat Large Models on Hard Puzzles
pub.towardsai.net
·
19h
🤖
Machine Learning
chrisarg/Bit
: A Bit
vector
library for learning fun and also work
github.com
·
7h
🎯
Bitboards
LLM Optimization: From Research to Production
dev.to
·
8h
·
Discuss:
DEV
🤖
Machine Learning
TCEC
4k
Rules
wiki.chessdom.org
·
6h
♟
Chess Programming
How low-bit
inference
enables
efficient AI
dropbox.tech
·
11h
·
Discuss:
Hacker News
🎯
Bitboards
Mskql
– AI driven
adversarial
development
martinsk.github.io
·
1h
·
Discuss:
Hacker News
🎯
Bitboards
Leetcode
for
ML
pixelbank.dev
·
15m
🤖
Machine Learning
🎲
Fine-Tuning
an AI
zwischenzugs.com
·
8h
♟
Chess Programming
LLMs struggle to
verbalize
their
internal
reasoning
lesswrong.com
·
7h
♟
Chess Programming
Breaking the
Tractability
Barrier: A Generic Low-Level Solver for
NP-Hard
Instances (N=63) on Commodity 64-Bit Silicon
zenodo.org
·
1d
·
Discuss:
Hacker News
🎯
Bitboards
The
batch
size
in training
breno.bearblog.dev
·
8h
🤖
Machine Learning
Backtracking
Algorithms
algos.khourani.com
·
4d
♟
Chess Programming
Addendum
: Data splitting against information leakage with
DataSAIL
nature.com
·
1d
📊
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