Bit Manipulation, Chess Representation, Move Generation, Performance

Non-recursively deleting a binary tree in constant space: Traversal with parent pointers
devblogs.microsoft.com·21h·
Discuss: r/cpp
🌲B-Trees
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Hearthstone: Across the Timeways - 10 decks to try on Day 1
shacknews.com·1d
Chess Programming
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Little Procedural Island I've been working on
v.redd.it·1d·
♟️Alpha-Beta Pruning
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Solving the NYTimes Pips puzzle with a constraint solver
blog.adafruit.com·2d
♟️Alpha-Beta Pruning
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OpenAI engineers don’t prompt like you do.
threadreaderapp.com·3h
🌐WebAssembly
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Serializing and saving game state each turn best practice?
reddit.com·2d·
Discuss: r/gamedev
Chess Programming
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"Melodic Airways Transforming Flight Routes Into Music"
dev.to·1d·
Discuss: DEV
Chess Programming
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Beyond Standard LLMs
magazine.sebastianraschka.com·1d·
Discuss: Hacker News, r/LLM
🤖Machine Learning
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I have released my multiplayer game on iOS
reddit.com·1d·
Discuss: r/godot
🔄Tokio
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Tech With Tim: OpenAI’s New Agent Builder is Insane - Full Tutorial
dev.to·1h·
Discuss: DEV
🔄Tokio
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Augmenting learning in neuro-embodied systems through neurobiological first principles
arxiv.org·2d
♟️Alpha-Beta Pruning
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A beginner's guide to the Flux-Kontext-Fast model by Prunaai on Replicate
dev.to·10h·
Discuss: DEV
🔄Tokio
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Real-DRL: Teach and Learn in Reality
arxiv.org·2d
🤖Machine Learning
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Probabilistic Robustness for Free? Revisiting Training via a Benchmark
arxiv.org·2d
🤖Machine Learning
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The Self-Organizing AI: Can Machines Learn to 'Feel' Their Way to Success? by Arvind Sundararajan
dev.to·8h·
Discuss: DEV
🤖Machine Learning
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Nonlinear Instabilities in Computer Network Dynamics
arxiv.org·1d
🔗Distributed Systems
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The best AI inference for your project. Blazing fast responses.
dev.to·2d·
Discuss: DEV
Chess Programming
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Enarian - an arpg style, text based mud, looking for testers and feedback.
reddit.com·21h·
Discuss: r/gamedev
📡gRPC
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