Bit Manipulation, Chess Representation, Move Generation, Performance

Tiny Lands 2 taught me I'm absolutely ass at spot-the-difference puzzles
polygon.com·5h
♟️Alpha-Beta Pruning
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The Art of the Command Line
jxself.org·23h
Chess Programming
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Build Efficient MCP Servers: Three Design Principles
damiangalarza.com·5h·
Discuss: Hacker News
💬Natural Language Processing
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Making Sense of Word Problems
kgmathminds.com·5h
Chess Programming
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Prentice Hall Interview with Rich Stevens, Author of Unix Programming (1997)
kohala.com·11h·
Discuss: Hacker News
🚀QUIC Protocol
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Perplexity shows how to run monster AI models more efficiently on aging GPUs, AWS networks
go.theregister.com·21h
🔗Distributed Systems
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Supercharging the ML and AI Development Experience at Netflix
netflixtechblog.com·2d
📡gRPC
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How I Crushed Timestamp Storage by 56% with Bit Packing
github.com·4d·
Discuss: DEV
🔄CRDT
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Lossless Scaling - Why you should / should not get it
reddit.com·2d·
Discuss: r/SteamDeck
Zero-Copy
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Pint: Python library that makes units easy
github.com·17h·
Discuss: Hacker News
🦀Rust
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Open source executable recipes for Claude, Codex and others.
reddit.com·5h·
Discuss: r/ClaudeAI
🔄Tokio
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Continuous takeoff is a bad name
lesswrong.com·21h
Technology
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Made a map editor for my FPS in Godot (WIP)
reddit.com·1h·
Discuss: r/godot
Chess Programming
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Math.random, friend or foe?
dev.to·2d·
Discuss: DEV
Chess Programming
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Looking for the right game engine
reddit.com·1d·
Discuss: r/gamedev
♟️Alpha-Beta Pruning
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Understanding the Bridge Design Pattern in Go: A Practical Guide
reddit.com·6h·
Discuss: r/programming
📡gRPC
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From Vulnerable to Production-Ready: A Real-World Security Hardening Journey
dev.to·2d·
Discuss: DEV
Chess Programming
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