🕹️ 3Dgame

i make a 3dgame with pure python and math running in terminal using raycasting method(kinda inspired by old Doom).

✅ How it works & features

i can’t explain everything but , the game working by using ascii char to define shading and using fov and angles to calculate wall height , width and distance.

features

it can run smooth.

a small minimap to indicate your place.

also you can customize the map just by modifying "#" in the code.

extras

i do this because i want to add a game to my own os (you can check in repositories) , so i think and came out with this idea to make it using raycasting or just printing character , i am still working on it to transform it to c and working with the buffer and other things , but i found a lot of issue like t…

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