(Image credit: Arc Games)

Nine years on from The Witness, Jonathan Blow would, once again, quite like you to solve his puzzles. He’d like you to solve quite a lot of them, actually. Revealed during The Game Awards, Order of the Sinking Star is a big box of proper stumpers that’s deep enough to drown in.

Blow and the devs at his studio, Thekla, have been working on it for 10 years, they created a new engine and new programming language, he reckons you could put 500+ hours into its 1000+ "handcrafted" puzzles, and the sell-it-to-me-in-a-sentence elevator pitch is that it’s a "game design supercollider." Oh, and yes, there will absolutely be philosophy scattered throughout.

(Image credit: Arc Games)

Which is just about the most Jonathan Blow sequence of words it’s possible …

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