Mesa 26.0 RADV Merges The Big Ray-Tracing Improvement For UE5 Lumen
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The RADV ray-tracing improvement covered earlier this week for some big performance gains for Unreal Engine 5 titles running under Linux thanks to Steam Play has been merged for Mesa 25.0.

The improvement made by Valve contractor Natalie Vock for reworking the launch ID swizzling of the RADV ray-tracing code fixes the Unreal Engine 5 illumination and reflection system. As shown in that prior article, there are big performance improvements expected for at least UE5 game titles when running on this now-merged code for the open-source RADV Vulkan driver:

RADV UE5 gains benchmark

In the past …

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