Don't look too closely at the best puzzle game of 2025
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Crack open Kaizen like a disposable camera, and you’ll find the parts inside are very similar to a subgenre of puzzle game called Sokoban. Developed in the late 80s, these games put you in control of a worker shoving crates around a warehouse floor until they reached their designated position. These sliding puzzles in which you push objects around a space appear throughout gaming. Whenever you’re shoving a great stone block in Tomb Raider, you owe a small salute to Sokoban’s creator Hiroyuki Imabayashi. Though, make sure the block’s not on a slope when you do it, otherwise that’s a quick way to make a jar’s worth of Lara paste.

In Kaizen, it’s not crates in a warehouse or great stone blocks in an ancie…

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