I was never huge on bump combat.

You know bump combat? Yeah I know you Ys-heads know about bump combat—a gameplay system predicated on the simple act of walking into enemies to deal damage to them—but if I asked the average gamer if they could tell me what bump combat is, they’d probably have absolutely zero idea what I’m talking about.

This is in part because bump combat never really caught on the same way the traditional action RPG format of button based interactions has. It’s probably best known within the Ys series, and RPG progenitors Tower of Druaga and Hydlide. It’s easy to understand why: gaming has sort of inherently leaned towards a more mechanical approach that tries to allow the player as much interactivity as is humanly possible over time. It’s hard to sell a pl…

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