By Nick Sorrentino, Head of Engineering at Arcade

I’ve worked closely with marketing teams at every company I’ve been part of, and one pattern keeps showing up: A lot of creative work feels way more stressful than it should because of bottlenecks.

At one of my previous roles, I remember being so frustrated with the brand design workflow because it would take months to create something that I could ship in fifteen minutes. But the bottleneck wasn’t the people – it was what they had to work with.

Today’s GTM teams don’t have a creativity problem, they have a systems problem.

Why Today’s Creative Workflows Feel So Rough

Most creative output systems are fragile by default. One small copy edit turns into a weeks-long feedback loop spinning Slack, email, and word of mouth,…

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