Rigging, Keyframes, Motion Graphics, Character Animation

Assassination Games
cinemasojourns.com·8h
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Control Issues
bluesnews.com·7h
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How Design-to-Code Automation Works
uxpin.com·20h
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Mastering llama.cpp: A Comprehensive Guide to Local LLM Integration
danielkliewer.com·19h·
Discuss: r/LocalLLaMA
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How I use an LLM to write and execute TypeScript "just-in-time" in my app
pscanf.com·23h·
Discuss: r/typescript
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Show HN: Creavi Macropad – Built a wireless macropad with a display
creavi.tech·1d·
Discuss: Hacker News
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Rethink: What is creativity without craft?
rachelbotsman.substack.com·8h
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“Hazel Intensity: A Portrait in Perfection”
i.redd.it·17h·
Discuss: r/midjourney
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Raytracing is simple for 2D games! (godotfest2025)
cdn.media.ccc.de·15h
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Parameter-Efficient Conditioning for Material Generalization in Graph-Based Simulators
arxiv.org·3d
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Mitigating Negative Flips via Margin Preserving Training
arxiv.org·1d
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CoCo-MILP: Inter-Variable Contrastive and Intra-Constraint Competitive MILP Solution Prediction
arxiv.org·2h
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LibreSprite/LibreSprite
github.com·10h
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Privacy Beyond Pixels: Latent Anonymization for Privacy-Preserving Video Understanding
arxiv.org·2h
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Building Starfinder: Professional Godot at Scale (godotfest2025)
cdn.media.ccc.de·22h
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ReMoD: Rethinking Modality Contribution in Multimodal Stance Detection via Dual Reasoning
arxiv.org·2d
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FoCLIP: A Feature-Space Misalignment Framework for CLIP-Based Image Manipulation and Detection
arxiv.org·2d
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Putting Players First: Human-Centered Game Development towards Accessibility & Diversity, Equity, and Inclusion (godotfest2025)
cdn.media.ccc.de·22h
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Introduction to Godot C# Essentials | A microsoft introduction to Godot for C#
github.com·5d·
Discuss: r/godot
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CSS HALLOWEEN ART - by STEFAN DONOSA
dev.to·3d·
Discuss: DEV
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