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SUPERJUMP
superjumpmagazine.com
Wonder, imagination, and insight from the world of video games.
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OPUS and the Story of Earth
SUPERJUMP
23w
23 weeks ago
8 min read
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The Village of Dali and Loss of Innocence
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23w
23 weeks ago
6 min read
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The Spectacular FINAL FANTASY VI
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23w
23 weeks ago
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Upgrade Your Gaming Experience with Affordable Finds from Voghion UK
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23w
23 weeks ago
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Looking Back (and Forward) at the Success of Vampire Survivors
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23w
23 weeks ago
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Streamer Support, Mental Health Gaming, Final Fantasy for Good, and the UVW: Good in Gaming Vol. 3
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24w
24 weeks ago
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Indie Monthly: March 2026
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24w
24 weeks ago
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Now Playing at SUPERJUMP: Issue 39
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24w
24 weeks ago
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Hidden Gems of Game Design Volume 46
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25w
25 weeks ago
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Shadow Labyrinth Won't Be Consumed
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25w
25 weeks ago
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SEGA at 65
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25w
25 weeks ago
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From Scratch to Space: Interviewing Max Trest About Astrolander
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25w
25 weeks ago
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The History of Portable Tactical RPGs, Part 2: Game Boy Rivals (1989–2006)
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26w
26 weeks ago
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The Joy of Replaying: Why We Go Back to Old Games Again and Again
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26w
26 weeks ago
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Hyrule Warriors: Age of Imprisonment Takes Dynasty Warriors to New Battlefields
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26w
26 weeks ago
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High On Life 2: Give Me More of This Revolution Story
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26w
26 weeks ago
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Thoughts on Being a First-Time Game Design Consultant
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26w
26 weeks ago
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The Architecture of Play: How Minecraft Server Hosting Shapes Creative Worlds
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27w
27 weeks ago
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Feastopia Is Both Adorable and Intimidating
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27w
27 weeks ago
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Behind the Magic of Game Design
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27w
27 weeks ago
Paywalled.
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