80 Level

Breakdown: How Dark Machine Created a Roguelite Speed-Climbing Game (opens in new tab)

Covered by habr.com

Holly Jencka, Quinn Steagall, and Jack Folkner of Dark Machine Games joined us to talk about White Knuckle, a first-person speed-climbing horror game, explaining how the climbing system was designed and implemented, and discussing how the environments were built to fit the concept of the game.

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