Xogot 1.6.2 is out (opens in new tab)
We just published Xogot 1.6.2, a quick follow-up release to our launch of Xogot 1.6, powered by Godot 4.6. With performance improvements, a redesigned MultiMeshInstance3D populate workflow, a much more usable GridMap editor, and early access to the Godot 4.7 shader previewer. Performance We
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