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I turned an abandoned Go project into a full terminal Arcade Game (opens in new tab)

This is a submission for the What I Built I built NovaDash, a retro-inspired terminal arcade dungeon crawler written in Go using the Charm ecosystem. Originally, NovaDash wasn’t supposed to become a full game at all. I originally created the project as a way to learn Go while exploring the terminal UI ecosystem from Charm. I was fascinated by how modern terminal applications could feel animated, interactive, and visually polished instead of looking like traditional command-line tools. The pro...

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