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Building a RAG-Powered Bug Triage Agent With AWS Bedrock and OpenSearch k-NN (opens in new tab)

Bug triage on a graphics engineering team is one of those tasks nobody really wants to own. A new crash report comes in, and somebody has to work out whether it looks like a known issue, what the stack trace points at, which subsystem the affected code lives in, and which sub-team should pick it up. The answers exist in the issue tracker, the source repo, and the architecture docs, but pulling them together by hand takes time. And the engineers best at it are the ones you least want spending ...

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