There are a few things that I look back on as my mistakes in the early days (opens in new tab)
487 points by shadowtree 9 hours ago \| hide \| past \| favorite \| 241 comments | | | | | - | - | - | | | | | | | | | | - | - | - | | | | The rest of the context leading up to \"Sorry, Sandy\" has me a little confused, can anybody who knows more explain this bit?\> *One real problem that I don’t accept the blame for is that we were insisting that level designers be not just game designers, but also have strong visual design esthetics\. They needed to make things that ...
Read the original article