Final Fantasy 7 Revelation director explains why the game is sticking with Unreal Engine 4 instead of 5 (opens in new tab)

Covered by My Nintendo News

Naoki Hamaguchi, the director of Final Fantasy 7 Revelation, has spoken about the decision to continue using Unreal Engine 4 for the game instead of Unreal Engine 5. The upcoming RPG is based on the same tech used in both Final Fantasy 7 Remake and Rebirth. Unreal Engine 5 has been around for a bit now though, so some may... The post appeared first on .

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