David J Prokopetz

Something a lot of pastiches of games like Disco Elysium and Slay the Princess fail to grasp is that… (opens in new tab)

Something a lot of pastiches of games like Disco Elysium and Slay the Princess fail to grasp is that you are allowed to have a maximum of one (1) skill/voice/whatever that’s basically well adjusted. All of the others have to embody something that’s fucked up about the protagonist, or else it doesn’t work.

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