On enabling analog stick movement in a shmup (opens in new tab)
This is a gamedev post.<br /><br />Don't do this when converting analog thumbstick input to discrete up/down/left/right (d-pad/arrow-key) values:<br /><br /><img src="https://roadrunnertwice.dreamwidth.org/file/36224.png" alt="Axial (square) deadzone; an off-center diagonal vector remains in the Y d
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