Gamifying World Improvement: A Reasoning-Agent RPG on Microsoft Foundry (opens in new tab)
Building a multi-agent demo is the straightforward part. Building one where you can prove, live, with judges watching, that the agents reasoned, retrieved grounded context, called tools, and deferred to a human before awarding anything: that is where most teams run into friction. We found out on stage. This project was demoed live at the Agents League Reasoning Agents battle on Microsoft Reactor: real-time narration, real Foundry calls, real latency, and a host watching the terminal. For Micr...
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