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First, we captured character performances through puppetry and simple 3D animation. This gave us full control over framing and camera movement. (opens in new tab)

First, we captured character performances through puppetry and simple 3D animation. This gave us full control over framing and camera movement. We then used Nano Banana to generate stylized first frames from that raw footage. To keep frames consistent, we built a custom tool inside @GoogleAIStudio. This let us test Nano Banana frames at scale, ensuring pixel-perfect matches before generating sequences.

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