3️⃣ Infinite Scaler, our pre-show game where players competed and generated the game as they played. (opens in new tab)
3️⃣ Infinite Scaler, our pre-show game where players competed and generated the game as they played. We wanted players to build infinite 3D worlds quickly using 2D image generation. So, we chained several Gemini API calls together to turn short prompts into 3D worlds. 🍌 Nano Banana generated sprite sheets from prompts and reference images via the Gemini API. Then we sent foreground elements back to Nano Banana to generate normal, roughness and emission maps. 📦 This inferred depth, letting us ...
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