MaterialX Adds Support for Slang Shader Generation (opens in new tab)
The Academy Software Foundation is excited to announce the addition of a Slang shader generator to the MaterialX ecosystem! Developed by NVIDIA and now maintained by The Khronos® Group, Slang™ is an open-source shading language and compiler, built on 15 years of research, development, and deployment experience. Slang is designed to address the evolving needs of real-time graphics developers, especially those working with large-scale shader codebases. By supporting modular development with fea...
Read the original article