Dev’s Journal – 19 Jun 2026 (opens in new tab)
Eldritch 2 is coming to Steam! Please wishlist it here. I finally had a reasonably productive week after a little bit of downtime. Tripwires in the original Eldritch were always aligned along one axis (X, Y, or Z), which worked fine because the worlds were built of voxels and everything in my engine uses axis-aligned bounding boxes […]
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