Planescape: Torment, Part 1: From the Tabletop… The Digital Antiquarian (opens in new tab)

By 1999, Interplay had begun crediting its internally developed CRPGs to “Black Isle Studios,” a distinction that represented very little difference, given that Black Isle shared office space and personnel with its parent publisher\. Note the careful choice of words on the box above, to call Black Isle the “producers” — *not* the developers — of *Baldur’s Gate*\. --- **This article tells part of the general story of Dungeons & Dragons on the tabletop and on computers, which includes the mor...

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