The Lakelands As A Fate Core Setting
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  • 10 Nov, 2025 *

When I first started working on the Lakelands, I planned to make my own system for it, until I eventually realized how much time that would take and how little I then knew about game design. I decided I’d be much better off using a pre-existing system and, after making a list of my requirements and researching various games, I settled on Fate Core, for a number of reasons.

  • The Fate systems are in the Creative Commons, meaning I can use them freely without asking for anyone’s permission or shackling myself to a license more restrictive than Creative Commons Attribution.
  • Fate Core, in particular, is the most mechanically robust (ie. “crunchy”) of the Fate games, which works better for my GMing style and, I think, the kind of experience I’d like Lakelands games to…

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