With Skigill, the classic RPG skill tree becomes a crowded battlefield
arstechnica.com·1d
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Choose your path

Vampire Survivors-esque battler sets itself apart with great weapons, unique graphics.

You’re that little yellow guy in the center. Credit: Achromi

If you’ve played any number of RPGs, you probably know the skill tree as a break from the game’s core action. It’s a place to pause, take a breather, and scroll through a massive visual menu of upgrade options, considering which path of stat and ability tweaks best fits your character and your play style.

With Skigill, indie developer Achromi has taken that break-time menu and transformed it into the playing field for an intriguing Vampire Survivors-style roguelike. And while the Early Access game currently lacks the kind of deep content that will keep players…

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