• 31 Oct, 2025 *

Four years ago, I released my first “tease” for what was called Project Astray. It was a pretty simply little demo, showing my first attempts at RPG mechanics like “walking around” and “interacting with objects” to get funny dialogue. When Astra tries to leave her room, she is told that she doesn’t EXIST yet. She cannot interact with the world unless she EXISTS. And to EXIST means to be observed, and judged.

projectastray_2021teaser

Originally, I wrote this as an allegory for what it meant to design a game & create its characters. But then it started taking on a greater meaning that resonated with everything else I was trying to say with the game. It became the …

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