Go Concurrent Maps: From Bottlenecks to High-Performance Sharded Solutions That Scale
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When building high-performance systems in Go, one common challenge I face is handling concurrent access to shared data structures. Maps, in particular, can become serious bottlenecks when multiple goroutines try to read and write simultaneously. I remember working on a real-time analytics system where map contention was eating up over 30% of our CPU time. That experience led me to explore better ways to handle conc…

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