Rhythm and Improvisation
dev.to·12w·
Discuss: DEV

Rhythm and Improvisation

Patterns and noise are foundational tools for creating believable, varied, and efficient materials. They save significant resources because they are not baked into a unique texture, and they also let us build universal materials without a primary object-bound texture. With them, a base material can be quickly modified by layering different patterns, wear, scratches, relief, and other effects without creating new textures. Via material parameters they are easy to tune - adjusting the intensity, scale, and character of patterns and noise - which simplifies making variations and adapting to different objects. Patterns can be combined and layered in multiple passes. Their combinations and scaling create more complex visual effects - for example, metal wear wit…

Similar Posts

Loading similar posts...

Keyboard Shortcuts

Navigation
Next / previous item
j/k
Open post
oorEnter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
gh
Interests
gi
Feeds
gf
Likes
gl
History
gy
Changelog
gc
Settings
gs
Browse
gb
Search
/
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc

Press ? anytime to show this help