When building a rendering workstation, many artists and designers assume that adding more GPUs will automatically multiply rendering performance. While this is true for many offline render engines like Redshift, Octane or Blender Cycles, not all 3D software can take advantage of multiple GPUs. In fact, some popular real-time rendering tools are still limited to a single GPU, which often surprises users who have invested heavily in multi-GPU setups.

In this article, we will look at several widely used 3D visualization tools that only render on one GPU, explore why a single GPU is enough or sometimes necessary for their workflows and find the suitable software for your projects.

Why Multi-GPU Rendering Matters?

For offline render engines such as V-Ray, Redshift, or Octane, multi-GP…

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