Building a Producer–Consumer Pipeline in Go Using Goroutines and Channels
dev.to·3h·
Discuss: DEV
Flag this post

Hello, I’m Maneshwar. I’m working on FreeDevTools online currently building *one place for all dev tools, cheat codes, and TLDRs* — a free, open-source hub where developers can quickly find and use tools without any hassle of searching all over the internet.

When working with large volumes of SVG files, processing them in parallel while writing their metadata into SQLite can be challenging.

SQLite provides strong transactional guarantees, but it allows only one writer at a time.

If multiple goroutines write concurrently, the database becomes a bottleneck, producing contention, slowdowns, or lock timeouts.

To address this constraint, I implemented a producer–consumer pattern in Go.

The design dedicates multiple CPU cores to heavy CPU-bound w…

Similar Posts

Loading similar posts...