I Benchmarked 3 Go Concurrency Patterns. The "Fastest" One Would Destroy Production
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I spent this weekend building a benchmark suite to test Go concurrency patterns for healthcare APIs. I ran three different approaches through realistic load tests and collected real performance data.

The results shocked me.

The “naive” pattern—spawning a new goroutine for every request—was 4-5x faster than the “proper” worker pool pattern. It handled 11,000 requests per second while the worker pool managed only 2,100.

My first thought: “Did I break something?”

My second thought: “Wait... this is actually the problem.”

Here’s what I learned about Go concurrency, production systems, and why the fastest solution is often the worst choice.

🔗 Full code and benchmarks: [github.com/Stella-Achar-Oiro/healthcare-api-benchmark](https://github.com/Stella-Achar-Oiro/healthcare…

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