The Day Mentoring Felt Like Parenting: Lessons from The Explosive Child
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Inspiration

We got tired of reading depressing headlines about the climate crisis and feeling helpless. We wanted to turn that anxiety into agency. We thought, “What if Mother Nature could actually punch back?” We wanted to gamify the conflict between sustainable growth and corporate greed, showing both sides of the coin in a competitive setting that might actually teach people something along the way.

What it does

Eco-nomy is a 2-player digital board game that’s a tactical tug-of-war. One player is Team Forest (trying to save the world), and the other is Team Industry (trying to exploit it).

The Core Loop: Team Forest builds towers to generate Green Points, while Team Industry builds towers to generate Gold.

The Twist: It’s all about patterns. If you manage to build …

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