Despite not being a CRPG****, the development of Fusil is deeply influenced by my TTRPG** **experience. However, I want to emphasize that to enjoy Fusil you absolutely don’t need to be a role-playing enthusiast or know the rules and setting of TROIKA!.

I started role-playing over 30 years ago, and, especially in recent times, I’ve almost always been the GM. I prefer simple rule systems that allow me to play without constantly consulting voluminous tomes. This leaves more time to dedicate to the aspects of role-playing I personally find most fun, such as exploration, interacting with NPCs, and problem-solving. TROIKA! by Melsonian Arts Council is one …

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