Hi everyone!

I have gotten a lot from the Godot community and give something back. I did this for a friend, and it was pretty fun and he found the feedback helpful. As a gamedev myself, watching someone play your game, see them figure out (or don't figure out) really let's you make the game better and more intuitive.

So basically what I will do is play your game for 1 hour, talk what I'm thinking when playing the game (also from a gamedev perspective) and then publish it to a yet created Youtube channel. I mainly would like to do Godot games, as this is the engine and community I love.

My only "restriction" is that it would be great if it's either a Mac build (should be ok if it's unsigned, really easy t...

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