Would anyone be up for doing some form of code review?

I feel like I'm at a decent place in my game engine. This would be a good time to do some cleanup and review before moving on to the next engine features. I've already gone through a round of cleanup and documentation comments to make things easier to follow.

Game : Dungeon Crawler World Inspired by Dungeon Crawler Carl. So far it's just the game engine with nothing to differentiate it in terms of style or content. But architecture decisions are often influenced by necessary content for that series (ex: multiple races and classes)

Tech Stack : C# + XnaFramework using VSCode I'm keeping my framework and libraries as minimal as possi...

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