There are few things that can keep a certain kind of mechanically-inclined mind entranced as well as a marble run, and few structures that look as interestingly organic as procedurally-generated designs – combine the two and you get [Will Morrison]’s Marble Fountain.

[Will]’s first approach to generating a marble run was to have a script randomly place some points, generate a path following a spline through those points, and give that path a constant slope. This worked, but the paths it generated were a bit too simple to take full advantage of a 3D printer’s capabilities, so he next wrote a path solver to generate more complicated runs. The solver starts by generating a series of random line segments connecting the top and bottom o…

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