Crash Course in Bevy and Rust for the Impatient Programmer: Chapter 1 – Let There Be a Player
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This is chapter 1 of the rust bevy tutorial series “The Impatient Programmer’s Guide to Bevy and Rust: Build a Video Game from Scratch” I will be going in-depth into bevy and game development in this series, also cover NPCs powered by AI Agents. Source code for this chapter isavailable here

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