You Can Squeeze Plenty Of Action Into One Hour Of Arc Raiders
kotaku.com·13h
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I took on an aggressive player, raced against the clock, and found some great loot to fund future trips Topside

So let’s say it’s a Tuesday night, you’ve got an hour-ish to kill, and you have a copy of Arc Raiders. In a game with menu-heavy navigation, a deep crafting system, and of course the ever-present threat of dying unexpectedly and losing all of your stuff, you might wonder just how much you can get done, especially if you’re a solo player.

Well, friends, I decided to document just such a scenario. On a recent Tuesday night (last night, in fact), I jumped in for about an hour and fifteen minutes of my time in Arc Raiders to get a sense of what this game looks like when you’re not mainlining it for tens of hours straight (my first run at the full game was a virtually unin…

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